Agile & Scrum in Depth: Guide, Simulation and Best Practices

Agile & Scrum in Depth: Guide, Simulation and Best Practices

Agile & Scrum in Depth: Guide, Simulation and Best Practices

Learn scrum and best methods to apply in your team right away. Become an effective Scrum Master or Product Owner. PSM1™

Language: english

Note: 4.5/5 (703 notes) 59,752 students

Instructor(s): Ignacio Paz

Last update: 2022-03-21

What you’ll learn

  • Agile
  • Scrum
  • Scrum Certifications
  • Scrum Roles
  • Scrum Events
  • Build Scrum Events Agenda and calendar
  • Scrum Artifacts
  • Product Vision
  • Product Backlog Management
  • Release Backlog
  • Complete Scrum Sprint Simulation
  • How a team works
  • Tools for Scrum
  • User Stories
  • Estimating the Value
  • Estimating the effort with Planning Poker
  • How to facilitate a Daily Scrum
  • How to make a Sprint Planning
  • How to run a Sprint Review
  • Prepare and facilitate a Retrospective
  • Dealing with Stakeholders
  • Nexus
  • Agile Estimation
  • Release planning
  • Planning poker
  • Prepare for Professional Scrum Master™ certification
  • Prepare for PSM I™ PSM1™ certification
  • Agile Release Management

 

Requirements

  • Desire to learn Scrum

 

Description

Acknowledgment: “Professional Scrum Master”, “PSM 1”, “PSM I”, “PSM1”, “PSMI”,  and “PSM” are registered trademarks of Advanced Development Methods (Scrum .org), and this course is not licensed, endorsed, or affiliated with Advanced Development Methods (Scrum .org) in any way. This course and practice exams are neither endorsed by, nor in partnership, nor affiliated with (Scrum .org) or any other organizations.

Are you looking to learn agile and Scrum, but you are disappointed that most courses are not practical? Do you want to know which methods to implement in Scrum? Would you like to see a scrum team in action to learn from them?

In this course, we will learn every secret about Agile and Scrum. We will see a simulation of a Scrum Team working with the best practices and methods while building a product and taking decisions to overcome situations and improve. You will be able to replicate their process in your team very easily.

During the course, you will take Two unofficial Professional Scrum Master PSM I practice exams to prepare for your certification and use templates to create essential techniques and artifacts like a product vision, product backlog, scrum board, release backlog, Definition of Ready, Definition of Done, and many others that will make a difference in your role as a Product Owner or Scrum Master.

True Scrum: This course is totally aligned with the latest version of the Scrum Guide 2020 and Nexus Guide™ 2021.

What will you learn?

  1. Origins of Agile: What are the key concepts, philosophy, and knowledge behind Agile.

  2. Two Work approaches – A Game for you: A Game to learn some agile values and the differences with the waterfall model.

  3. Agile Investment Model: How agile contributes to the economic success of a project, product, and investors. How an agile vendor contract typically looks like.

  4. What is Agile?: The core concepts and values to understand agile.

  5. Scrum Certifications: A summary of the most important Scrum certifications and a guide with mock exams to practice for it.

  6. Introduction to Scrum: A walkthrough throw scrum, including an overview of the roles, ceremonies, and artifacts.

  7. Scrum Roles: What each role is expected to do in Scrum and how they collaborate.

  8. Scrum Events: How the team members of a scrum team collaborate in specific meetings to make decisions about the product they are building and improve constantly.

  9. Scrum Events Agenda: An overview and practice of how the events look in sprints of 2 and 1 weeks and tips to organize them.

  10. Scrum Artifacts: The artifacts in Scrum, who should manage each of them. Including a template to create your definition of done.

  11. Advanced topics: Technical Debt, Scaling Scrum with Nexus

  12. Defining the Product Vision: Defining a Product vision is a key technique for any scrum team to understand where they are going, what they are building and the impact they want to do with it. This section shows a method and example to create a Product Vision.

  13. Product Backlog Management, Release Planning, and Release Backlog – How to Maximize the Value: A workshop and complete example through a method and technique to prioritize the Product Backlog to maximize value and define upcoming releases.

    1. Estimate Value

    2. Estimate effort of the Product Backlog

    3. Order and Maximize the value

  14. Scrum Sprint Simulation: Team Product and Example: A complete sprint simulation with a scrum team working on a product, making decisions, and improving.

    1. User Stories

    2. Planning Poker and story points estimation

    3. Estimate Value

    4. Order the Product Backlog

    5. Deal with Stakeholders

    6. How to plan a sprint

    7. How to make a daily scrum

    8. How to create Product Backlog Refinement

    9. How to facilitate the Sprint Review

    10. How to prepare and facilitate the Retrospective

  15. Agile Estimation: Relative vs. Absolute estimation, Planning Poker.

  16. Tools: a list of tools to use with Scrum or remote work.

What will you create and do?

  • Exercise to compare agile vs. waterfall.

  • Take mock exams to prepare for the Professional Scrum Master™ PSM1™ Scrum certifications.

  • Create an assessment of Scrum accountabilities for you or other team members.

  • Create the schedule and calendar for scrum events.

  • Create a Definition of Done.

  • Create a Product Vision

  • Create and organize the Product backlog

  • Create User Stories.

  • Estimate the size of User Stories.

  • Estimate and Maximize the value of User Stories.

  • Create a Sprint Backlog and task board.

  • Create a Release Backlog.

  • Create an assessment of your Scrum Implementation and which methods to implement with actions.

  • Create a Definition of Ready with a Template.

  • Create a Product Backlog and Sprint Backlog.

  • Create a Retrospective structure with activities.

  • Practice with PSM1™ alike exam.

This course is specifically for:

  • People that want to see how a pragmatic Scrum team works.

  • People that want to take a scrum certification like PSM1™ or CSM™.

  • People that want to see methods to use in Scrum.

  • People who know the Scrum framework and theory wish to see best practices.

  • Product Owners, Project Managers, Scrum master, Team members, developers Entrepreneurs.

  • People looking to learn more about Scrum or how to implement Scrum.

Why take the class? What will you gain?

  • Understanding how to implement Scrum with best practices.

  • Resources and templates to apply to a Scrum Team.

  • Understanding of how a Scrum team works.

  • Ideas to use in your Scrum team.

  • Ideas to facilitate Scrum Events.

About me

Hi, my name is Ignacio.

I am the author of books, and I have more than 100,000 students and 17 courses.

My main goal is to help you with new knowledge that you can apply at work and be a successful and professional leader.

I am a Certified Agile Team Coach. I led, coached, led, and managed Agile projects and Scrum teams since 2005 for customers from all over the world.

During my career with intensive learning, I got many advanced scrum certifications including Certified Scrum Professional Scrum Master, Professional Scrum Master II, Certified Professional Scrum Product Owner, Certified Agile Leadership, etc.

I worked 15 years as a Professor for Agile Methodologies and Systems design.

I love to teach Agile and Scrum and I designed a lot of hours of training that I am bringing online. I prefer to teach with games and activities that can simulate the real world.

I trained thousands of students in Agile that became top and certified professionals in the industry.
Teaching what I learned in my 20 years of experience allows the students to gain realistic learning that they can apply at work.

Join me and share your experience!


————————————————————————-

A DISCLAIMER STATEMENT

The statements made and opinions expressed herein belong exclusively to the creator of this course and are not shared by or represent the viewpoint of Scrum dot org. This training does not constitute an endorsement of any product, service, or point of view. Scrum dot org makes no representations, warranties, or assurances of any kind, express or implied, as to the completeness, accuracy, reliability, suitability, availability, or currency of the content contained in this presentation or any material related to this presentation. In no event shall Scrum dot org, its agents, officers, employees, licensees, or affiliates be liable for any damages whatsoever (including, without limitation, damages for loss of profits, business information, loss of information) arising out of the information or statements contained in the training. Any reliance you place on such content is strictly at your own risk.

A TRADEMARK NOTICE STATEMENT

Scrum dot org, Professional Scrum Master (TM), Professional Scrum Product Owner (TM), PSM, PSM I, PSM 1, PSM II, PSM 2, PSPO, PSPO I, PSPO 1, PSPO II, PSPO 2 are trademarks of Advanced Development Methods (Scrum .org) and may be registered in the United States Patent and Trademark Office and in other countries.

ATTRIBUTION AND USE FOR THE SCRUM GUIDE (TM), EBM GUIDE (TM), NEXUS GUIDE (TM), AND KANBAN GUIDE FOR SCRUM TEAMS (TM)

This course or document may use screenshots, quotes, interpretations, and extracts from the Scrum Guide (TM), Nexus Guide (TM), Kanban Guide for Scrum Teams™, and Evidence-Based Management Guide™ to point the attention of the student to important concepts, ideas, rules, and practices.

The authors of the Scrum Guide (TM) are Ken Schwaber and Jeff Sutherland.

The Nexus Guide (TM) is developed and sustained by Ken Schwaber and Scrum dot org.

Evidence-Based Management (TM) was collaboratively developed by Scrum .org (TM), the Professional Scrum Trainer community, Ken Schwaber, and Christina Schwaber.

The Kanban Guide for Scrum Teams (TM) was developed and sustained by Scrum .org, Daniel Vacanti, and Yuval Yeret.

No changes have been made to the content of the Scrum Guide (TM), Nexus Guide (TM), Kanban Guide for Scrum Teams (TM), and Evidence-Based Management Guide (TM).

License: Attribution Share-Alike license of Creative Commons.

 

Who this course is for

  • People interested in Agile and Scrum
  • People that are looking to get a Scrum certification
  • People that is familiar with Scrum and looking for some practical tips and techniques
  • Agile and Scrum Coaches, Scrum Master, Product Owners, Product Managers, Project Manager, Managers, Directors, Developers, Architects

 

Course content

  • Introduction
    • Introduction
    • Overview of the course
    • Disclaimer statement
    • Summary of Templates, exercises and resources
  • Agile: Fundamentals of Agile
    • Fundamentals of Agile – Learning Objectives
    • Plan do check act
    • Certainty vs Uncertainty
    • Iterative and Incremental development
  • Agile: (Optional) A Game for you: Learn agile values with a simple game
    • Two approaches of Work – Learning Objectives
    • A Game for you – Part 1
    • A Game for you – Part 2
    • Analyze results
    • Activity: Reflect on the game
    • Conclusions about the approaches
    • Activity: Impact on Stakeholders
    • Activity Review: Impact on Stakeholders
  • Agile: Investment Model
    • Agile Investment Model – Learning Objectives
    • Investment Options
    • Fixed Price Contract vs. Agile Contract
    • Investment in Software
  • Agile: What is Agile?
    • Agile – Learning Objectives
    • Activity: What is Agile and What is not
    • Agile Values Puzzle
    • Agile Values Quiz – Check your assumptions vs. Agile values
    • The Agile Manifesto: 4 Values
    • Activity: Agile Manifesto – Values Survey
    • Activity – Agile Manifesto 12 Principles puzzle
    • Agile Manifesto Principles Puzzle
    • Agile Manifesto: 12 Principles
    • The Agile Mindset
    • Validate What is agile and what is not
  • Scrum Certifications
    • Scrum Certifications
    • PSM1 and CSM Certification Preparation: Mock exams and Cheat Sheet
  • Scrum Framework: Introduction to Scrum
    • Introduction to Scrum – Learning Objectives
    • Initial Scrum Assessment
    • What is Scrum?
    • Scrum Framework
    • Scrum Accountabilities- Overview
    • Scrum Flow – Overview
    • Uses of Scrum
    • When to Use Scrum
    • Scrum Pillars: Empirical Process Control
    • Scrum Values
    • Scrum Values Quiz
    • Scrum Theory Quiz
  • Scrum Culture
    • Scrum Culture – Learning Objectives
    • Scrum is very easy and very hard
    • Agile is about people
    • Scrum Implementations: Scrum-but, cosmetic scrum, agile fertile soil
    • Manifesto for Half-Arsed Agile Software Development
  • Scrum Framework: Scrum Accountabilities (Roles)
    • Scrum Accountabilities – Learning Objectives
    • Acountabilities: Myths and facts
    • Product Owner
    • Developers
    • Scrum Master
    • Scrum Team
    • Other Roles outside Scrum
    • Create your Self-assessment of a Scrum Role
    • Scrum Accountabilities Quiz
    • A small break. How’s it going?
  • Scrum Framework: Scrum Events
    • Scrum Events – Learning Objectives
    • Overview of Scrum Events
    • Time-box
    • Sprint Planning
    • Sprint
    • Cancelling a Sprint
    • Daily Scrum
    • Sprint Review
    • Sprint Retrospective
    • Product Backlog Refinement (not an event but an ongoing process)
    • Scrum Events Quiz
  • Scrum Events Agenda
    • Scrum Events Agenda – Learning Objectives
    • Examples of Scrum Events Agenda
    • Create agenda with Sprint Events
    • Scrum Events agenda Quiz
  • Scrum Framework: Scrum Artifacts
    • Scrum Artifacts – Learning Objectives
    • Scrum Artifacts
    • Product Backlog
    • Product Goal – Commitment for the Product Backlog
    • Monitoring Progress towards Product goals: Release Burn-down Chart
    • Sprint Backlog
    • Sprint Goal – Commitment for the Sprint Backlog
    • Monitoring Sprint Progress: Sprint Burn-down chart
    • Product Increment
    • Definition of Done – Commitment for the Increment
    • Artifacts Commitments and Product Goal
    • Create a Definition of Done with a Template
    • Scrum Artifacts Quiz
  • Scrum Framework: Review
    • Scrum Framework Components Challenge
    • Scrum Framework General Quiz
    • Scrum Accountabilities Challenge
    • Scrum Guide 2020 vs Scrum Guide 2017
    • Cheat Sheet – Scrum Guide: Review the Scrum Framework with the cheat sheet
  • Defining the Product Goal with a Product Vision
    • Product Vision – Learning Objectives
    • Persona
    • Create a Persona
    • Product Goal: Product Vision
    • Create a Product Vision
    • Product Elevator Pitch: What is and activity
    • Create an Elevator Pitch
    • Product Vision Quiz
  • How to Maximize the Value – Product Backlog Management and Release Planning
    • Maximize the Value – Learning Objectives
    • Assess the Business value
    • Hypothesis of value
    • Build the Product Backlog (Use link template)
    • Assessing the Value of the Product
    • Estimating the Effort of the Product Backlog
    • Ordering the Product Backlog by Return of Investment
    • Slice stories to maximize their value
    • What is the Release Backlog?
    • Create the Release Backlog
    • Maximize the Value of your Product Backlog
    • Create and share your Release Backlog
    • Release Backlog Quiz
  • Scrum Sprint Simulation: Team, Product and Example
    • Scrum Sprint Simulation – Learning Objectives
    • Meet the team: Team, roles, vision, Events agenda
    • Create an assessment of your Scrum Implementation
    • Product Backlog Management: Estimate Value and Effort
    • Product Backlog Refinement: Slice Big Stories
    • What is a User Story?
    • Communication on Agile Teams: Richness of the communication channel
    • Product Backlog Refinement: Story points, 3Cs. Definition of Ready
    • The Product Backlog is Perishable
    • MoSCoW Prioritization
    • Definition of Ready
    • Create a Definition of Ready with a Template
    • Velocity, Past Performance and Capacity
    • Create Product Backlog and Sprint Backlog
    • Sprint – Day 1/5: Sprint Planning – Topics 1 & 2: Why & What to build
    • Sprint – Day 1/5: Sprint Planning – Topic 3: How to build
    • Sprint – Day 1/5: Work and Sprint Burndown chart
    • Daily Scrum: Daily standup
    • Sprint – Day 2/5: Daily Scrum, Work and Sprint Burndown chart
    • Sprint – Day 3/5: Daily Scrum, Scope Conflict, Sprint Burndown chart
    • Refinement during the sprint
    • Sprint – Day 4/5: 1st Story Done, Sprint Burndown chart
    • Sprint – Day 5/5: All Stories Done, Sprint Burndown chart
    • Sprint – Day 5/5: Sprint Review
    • Preparing the Retrospective: 5 step framework
    • Sprint – Day 5/5: Sprint Retrospective
    • Create a Retrospective
    • Acceptance Criteria: How to write? Scenario: Given/When/Then or Rule-oriented
    • Write Acceptance Criteria for a User Story
  • Advanced Topics
    • The 8 Stances of a Scrum Master
    • The 6 Stances of a Product Owner
    • Technical Debt
    • Scaling Scrum with Nexus
    • Advanced Topics Quiz
  • Agile Estimation
    • Agile Estimation – Learning Objectives
    • Estimation Activity part 1 (use link or paper)
    • Estimation Activity part 2
    • Estimation Activity part 3
    • Estimation Activity part 4
    • Reflect on different estimation methods
    • Absolute vs. Relative Estimation
    • Cone of Uncertainty
    • Effort vs. Accuracy
    • Planning Poker: How to play and example
    • Agile Estimation Quiz
  • PSM1™ Certification Practice Exams
    • Preparation tips for the tests
    • Key concepts to remember for PSM1™ Professional Scrum Master I™
    • Scrum Events and Artifacts Challenge – Difficulty: High
    • PSM1 – Exam Preparation / Simulation Exam 1
    • PSM1 – Exam Preparation / Simulation Exam 2
    • About The PSM2™ Professional Scrum Master II™ Certification
    • About The PSPO1™ Professional Scrum Product Owner I™ Certification
    • About The Nexus SPS™ Scaled Professional Scrum ™ Certification
    • About The CSaSP® Certified [email protected]® Practitioner
  • Wrap up
    • Thank you and Final thoughts
    • Bibliography
    • How to get your Udemy Certificate for this course?
  • Bonus Section
    • Tools for Scrum teams and team collaboration
    • Bonus Lecture

 

Agile & Scrum in Depth: Guide, Simulation and Best PracticesAgile & Scrum in Depth: Guide, Simulation and Best Practices

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