Battleship over Solace PubSub+
with TypeScript in Aurelia and Java in Spring Cloud Stream
Note: 4.5/5 (182 notes) 4,678 students
Instructor(s): Leah Robert
In this course, you will learn about features of the Solace PubSub+ platform to create event driven distributed applications using modern frameworks and languages by implementing a multiplayer game of Battleship. The course will run you through the creation of a front-end, built using TypeScript (with the Aurelia framework), and a backend, built using Java (using the Spring Cloud Stream framework) – and using Solace PubSub+ to seamlessly communicate between these two application components.
By the end of the course, students will have an understanding of different message exchange patterns that can be implemented over Solace PubSub+, the rich polyglot support of the Solace PubSub+ APIs, and the fundamentals of how to architect distributed systems
The hands on portion of this course is implemented through this codelab – https://codelabs.solace.dev/codelabs/solace-battleship/ . Once enrolled in this course and logged into Udemy, the codelab will contain links to all applicable Udemy videos.
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