Game Development with Java and Python
Learn Java and Python by Designing Games From Scratch | From Zero to Hero
Note: 4.7/5 (12 notes) 10,045 students
Instructor(s): Martin Yanev
Last update: 2021-09-09
What you’ll learn
- Learn the Java and Python basics and apply them to real world projects.
- Learn how the Object Oriented Programming is used in practice.
- Master the Java and Python packages for 2D game development.
- Create complete payable games for your own sense of achievement.
- Import pictures inside a game
- Animating game characters and the displayed text
- Use Keyboard and Mouse listeners
- Desire to Learn Java and Python for game development
- No prior programming experience
Welcome to this unique course covering both Python and Java for game development. You will gain amazing skills in two programing languages by taking a single course. Learn JAVA and Python by developing fun games from scratch. The game complexity increases with every section and you will be able to rise your knowledge throughout the course.
You will develop amazing games and you will see how JAVA and Python work moving things on screen and objects interaction. You will also create and import pictures used in the games and get familiar with creating randomly movable enemies and animating the game characters.
Learn how to create video games using Java and Python, which are one of the leading free to use software development tools. You will start from the basics so you need no prior experience in Java or Python! With our lectures, you’ll be surprised what you can achieve right from the first moment you start the course.
You will get 24/7 support on the Q&A section from our team. Go on to build several games including:
Puzzle Game: Design two puzzle games using different techniques.
Tic Tac Toe: Create this well known game to boost your skills and be ready for more complex games.
Star Ship: Create your own starship and try to kill all aliens that try to invent the world. Implement two players functionality.
You will have access to a course that has over 8.5 hours of HD video content. Be part of our community of over 150k students worldwide and make new connections in the industry.
The course is project oriented as this is the best way to learn Java. Instead of just learning the coding concepts, you will be applying them instantly to real world games. All of the source code will be included in the end of each section, so you will never struggle to complete a lecture.
Here is how you will be thought how to build Java games.
You will first be challenged to build the entire game yourself.
I will show you every small detail in the cording lectures.
After building the game you will be asked to modify the control parameters.
Join now to get a lifetime access to this course, which includes a tone of videos and downloadable materials.
You will Java and Python Object Oriented Programming concepts and be able to apply them for your own projects. Once you complete the course you will become an advanced game developer and feel comfortable to create games from scratch.
Who this course is for
- Beginner Java developers
- Computer science students
- Game developers
- Everyone curious about creating games from scratch
- Experienced Java developers
- Course Introduction
- Important Notes and Course Navigation
- Source Code & Course Structure
- Java and Python Installations
- Install Java and Eclipse
- Install Python and Eclipse
- Install Python and PyCharm
- Java for Game Development
- Java Introductory Notes
- Variables and Data Types
- Arrays and Strings
- Control Flow Statements
- Classes, Objects and Methods
- Playing Java Game Outside the IDE
- Java: The Puzzle Game
- Puzzle Game Using Frame: Part 1
- Puzzle Game Using Frame: Part 2
- Puzzle Game Using JFrame: Part 1
- Puzzle Game Using JFrame: Part 2
- Java: The Star Ship Game
- Starship Game Set-Up
- Alien Class
- Shot Class
- Set Objects Location and Display
- Create Main Game Parameters
- The Player Class
- Main Class
- Board Parameters & Game Initialization
- Draw Game Characters
- Paint Game Characters
- Move the Starship
- Enable Starship Shooting
- Move Alians
- Enable Aniens to Shoot Back
- Game Over Functionality
- Python for Game Development
- Print Objects and Data Types
- Taking Inputs From the User
- Logical Operations
- Exercise 1: Inputs and Logical Operations
- Operations with Strings
- Arithmetic Operations
- Comparisons and Logical Operations
- If Statement
- Exercise 2: If Statements
- Data Structures
- Python Functions and Classes
- Python: Tic Tac Toe Game
- Set Up the Tic-Tac-Toe
- Set Borders
- Player Turns
- Main Game Loop
- Restart and Run the Game
- Python: Meteor Invasion Game
- Project Set Up
- Game Configuration
- Start Screen Interface
- End Screen Interface
- Bullet Design
- Asteroid Design
- Starship Design
- Run Game Interface
- Player Keyboard Controls
- Move Background Image
- Draw the Bullet
- Main Class Development and Game Run
Time remaining or 47 enrolls left
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