Game Development with PyGame | Real World Games

Game Development with PyGame  | Real World Games

Game Development with PyGame | Real World Games

Learn PyGame by Developing Games From Scratch

Language: english

Note: 4.5/5 (196 notes) 40,978 students

Instructor(s): Martin Yanev

Last update: 2021-07-09

What you’ll learn

  • Learn the Python basics and apply them to real world projects.
  • Master the PyGame 2D game development.
  • Learn how the Object Oriented Programming is used in practice.
  • Create playable games, for your own sense of achievement.
  • Take user inputs to change the game state.
  • Animating game characters and the displayed text
  • Create 2 Player games
  • Playing music and import pictures inside a game



  • Having MacOS, Windows or Linux operating system.
  • Willingness to explore the concepts for Developing Games.
  • No previous programming experience needed.



Learn PyGame by developing fun games from scratch.  This course is for everyone who has desire to learn Python and PyGame. The game complexity increases with every section and you will be able to rise your knowledge throughout the course.

You will develop amazing games and you will see how PyGame works moving things on screen and objects interaction. You will also create and import pictures used in the games and get familiar with creating randomly movable enemies, animating the game characters and playing music and sounds while playing the game.

You will use Python and Eclipse to create games with progressively increased difficulty. By the on of this course you will be able to fully design operational game including creation of objects and positioning of custom pictures and other components on the gameplay.

You will get 24/7 support on the Q&A section from our team. Go on to build several games including:

  • Brick Breaker: Design a paddle and break the brick map.

  • Snake Feeder: Learn how to display images to feed the snake and extend its length.

  • Pacman: The game talks for itself, one of the most played games worldwide. Now you will be able to create it yourself.

You will have access to a course that has over 10 hours of HD video content. Be part of our community of over 60k students worldwide and make new connections in the industry.

The course is project oriented as this is the best way to learn Python and PyGame. Instead of just learning the coding concepts, you will be applying them instantly to real world games.  All of the source code will be included in the end of each section, so you will never struggle to complete a lecture.

Here is how you will be thought how to build Python games.

  • You will first be challenged to build the entire game yourself.

  • I will show you every small detail in the cording lectures.

  • After building the game you will be asked to modify the control parameters.

Join now to get a lifetime access to this course, which includes a tone of videos and downloadable materials.

You will learn Python Object Oriented Programming concepts and be able to apply them for your own projects. Once you complete the course you will become an advanced game developer and feel comfortable to create games from scratch.


Who this course is for

  • Beginner Python developers.
  • Beginner PyGame Developers
  • Beginner Game developers
  • Students with little programming experience.
  • Employees in programming companies
  • Computer Science students
  • Experienced programmers who wish to learn game development libraries such as libGDX


Course content

  • Introduction
    • Introduction
    • Why Learning Python for Game Development
    • Important Course Notes & Source Code
    • Install Python and Eclipse
    • Install PyGame
  • Introduction to Python
    • Print Objects and Data Types
    • Taking Inputs From the User
    • Logical Operations
    • Exercise 1: Inputs and Logical Operations
    • Operations with Strings
    • Arithmetic Operations
    • Comparisons and Logical Operations
    • If Statement
    • Exercise 2: If Statements
    • Loops
    • Data Structures
  • Python Functions and Classes
    • Python Void Functions
    • Return Functions
    • Exercise 1: Functions
    • Exceptions
    • Classes, Objects and Methods
    • Exercise 2: Classes
    • Inheritance
    • Modules
  • Introduction to PyGame
    • PyGame Basics
    • Naming and Filling the Game Screen
    • Set Screen FPS
    • Import Images and Music
  • Game 1: Guess the Number
    • Guess the Number Overview
    • Guess The Number Development
  • Game 2: Tic-Tac-Toe
    • Set Up the Tic-Tac-Toe
    • Set Borders
    • Player Turns
    • Main Game Loop
    • Restart and Run the Game
  • Game 3: Pokemon Puzzle
    • Pokemon Puzzle: Overview and SetUp
    • Pokemon Puzzle: Cofiguration
    • Pokemon Puzzle: Move Parts and End Game
    • Pokemon Puzzle: Create Game Board
    • Pokemon Puzzle: Get Images and End Screen
    • Pokemon Puzzle: Initial Screen Set Up
    • Pokemon Puzzle: Main Function Params and First Run
    • Pokemon Puzzle: Mouse and Keyboard Controls
    • Pokemon Puzzle: Game Over and Screen Update
  • Game 4: Skier
    • Skier Game: Project Set Up
    • Skier Game: Configuration
    • Skier Game: Skier Class Set Up
    • Skier Game: Move and Update the Skier
    • Skier Game: Create and Display Obstacles
    • Skier Game: Show Initial Game Screen
    • Skier Game: Main Class Initialization
    • Skier Game: Update Skier Position and GamePlay
    • Skier Game: Impact Between the Skier and the Obstacles
  • Game 5: Coin Sky
    • Catch the Cookie: Project Set Up
    • Catch the Cookie: Configuration
    • Catch the Cookie: Food Class
    • Catch the Cookie: Hero Class
    • Catch the Cookie: End Screen
    • Catch the Cookie: Initialization
    • Catch the Cookie: Main Class Set Up
    • Catch the Cookie: Button & Impact Detection
    • Catch the Cookie: Generate the Food Randomly
    • Catch the Cookie: Show Score and Game Over
  • Game 6: Flappy Bird
    • Flappy Bird: Game Set Up
    • Flappy Bird: Configuration
    • Flappy Bird: Pipe Class Development
    • Flappy Bird: Bird Class Development Part 1
    • Flappy Bird: Bird Class Development Part 2
    • Flappy Bird: Start Game Screen
    • Flappy Bird: End Game Screen
    • Flappy Bird: Initialization and Show Score Function
    • Flappy Bird: Set Up Main Game Class
    • Flappy Bird: Objects Intersection and Update
    • Flappy Bird: Objects Intersection Part 2 and Run Game
  • Game 7: Meteor Invasion
    • Meteor Game: Project Set Up
    • Meteor Game: Configuration
    • Meteor Game: Start Screen Interface
    • Meteor Game: End Screen Interface
    • Meteor Game: Bullet Design
    • Meteor Game: Asteroid Design
    • Meteor Game: Starship Design
    • Meteor Game: Run Game Interface
    • Meteor Game: Player Keyboard Controls
    • Meteor Game: Move Background Image
    • Meteor Game: Draw the Bullet
    • Meteor Game: Main Class Development and Run


Game Development with PyGame  | Real World GamesGame Development with PyGame  | Real World Games

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