Introduction to Game Development with Unity

Introduction to Game Development with Unity

Introduction to Game Development with Unity

Quick and simple video guide to get you up and running with Unity game development

Language: english

Note: 4.3/5 (5,256 notes) 114,670 students

Instructor(s): Yohann Taieb

Last update: 2016-12-19

What you’ll learn

  • Download and install Unity
  • use the Unity project interface
  • Open and close Unity projects and scenes
  • Manipulating the scene
  • understand Object control panel
  • Adding 2d and 3d game objects
  • Using Lightings
  • working with cameras
  • object colors and materials
  • what to do next

 

Requirements

  • have a windows computer, or MAC OS, or Linux

 

Introduction to Game Development with UnityIntroduction to Game Development with Unity

 

Description

This course is the fastest way to get into making games. We will be using the Unity engine because it’s powerful and free. 

We’ll start learning how to download and install Unity on your computer. Then we will get familiar with the user interface.

We will then go over building levels by adding 3d objects of all shapes, such as spheres, cubes and cylinders.

Then we’ll go over the different lighting effects and cameras to make the game look fantastic.

Finally, we’ll go over physics and materials to have the game behave like in the real world

Enough said, let’s get started.

Important: This course is part of a the world’s one and one series on Unity professional multiplayer games.



 

Introduction to Game Development with UnityIntroduction to Game Development with Unity

 

Who this course is for

  • tech students
  • art students
  • cool kids
  • seasoned engineers who want to make games for fun or for profit

 

Course content

  • Introduction
    • Get to know your instructor
    • Download and install Unity
  • Working with the user interface
    • Unity new project interface
    • Open and close Unity projects and scenes
    • Essential interface windows and tabs
    • overview of the Game Tab
    • Object control panel
    • Manipulating the scene
  • Object creation and manipulation
    • Adding 2d game objects
    • Essential 3d game objects
  • Lightings, Camera, and Physics
    • Unity Lightings (part 1)
    • Unity Lightings (part 2)
    • Introduction to physics
    • Introduction to scripting and programming
  • Menus
    • Adding menus with Graphic User Interfaces (part 1)
    • Adding menus with Graphic User Interfaces (part 2)
  • Bonus
    • Apply colors and materials on game objects
    • Where to go from here

 


 

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