Learn to Build Mobile Games using Corona SDK

Learn to Build Mobile Games using Corona SDK

Learn to Build Mobile Games using Corona SDK

A Complete Course in Mobile Game Development using Corona

Language: english

Note: 4.6/5 (427 notes) 23,572 students

Instructor(s): Eduonix Learning Solutions

Last update: 2018-12-04

What you’ll learn

  • Master Corona SDK for Mobile Game Development
  • Master Lua scripting language
  • Build a cross platform game
  • Learn to build game for both Android and IOS

 

Requirements

  • Basic programming knowledge.

 

Learn to Build Mobile Games using Corona SDKLearn to Build Mobile Games using Corona SDK

Description

Corona SDK is powerful game development kit developed by Corana labs. This powerful cross platform engine allows game development for iPhone, iPad and Android mobile devices. It uses Lua as the principal scripting language. It is easy to use and allows quick turnaround time for games. It is one of the preferred gaming engines for Indie mobile developers.

We have designed this course as one comprehensive tutorial for mastering game development using Corona SDK. The course starts with basic introduction to the engine and will help you get use to the editor. The course will then teach you the important lua scripting concepts. You will get to know all the important features and APIs of the SDK before using it to build a real game.

This course is a shortcut to get you up and ready for professional game development for mobility systems.

 

Who this course is for

  • Mobile Game Developers and Smartphone Programmers

 

Course content

  • Introduction to Game Programming using Corona
    • Introduction
    • Introduction to Corona SDK
    • Setting up the SDK
    • Corona Applications
    • Corona Sample Applications
    • Editing and Applications
    • Corona Editor
    • Hello World
    • Corona Resources
  • Intro to Lua Programming v2
    • Intro to Lua
    • Lua Syntax and Conventions
    • Variables
    • Expressions
    • Statements
    • Functions
    • Lua Data Types & Scope
    • Lua API
  • Basic Corona
    • Display Objects
    • Display Groups
    • Events And Listeners
    • Widgets
    • Timers
    • Transitions
  • Advanced Corona
    • Animation
    • Audio
    • Media
    • Physics
    • Serialization
    • Menu States
  • Game In Corona
    • Gameplay
    • Project Setup
    • Game Objects
    • Controls
    • Timer
    • Score
    • Game Over
    • Final
  • Course Summary
    • Summary
    • Bonus Lecture: More Interesting Stuff, Offers and Discounts

 


 

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